| Hide [TF_HIDING 51] |
| Max Lv Max Lv Max Lv defines the skill max level. | 10 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 10 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | - |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | - |
| Duration Duration Duration defines how long the skill will remain active. | 30.00 ~ 300.00 s |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | self |
| Efst Icon(s) Effect Icons Efst Icons defines the icons displayed on the client HUD. |
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| Skills | ||
|---|---|---|
|
Steal Steal an item from a monster by chance. Items may be stolen from an enemy once. |
Steal | 5 |

| Skills | ||
|---|---|---|
|
Steal Steal an item from a monster by chance. Items may be stolen from an enemy once. |
Steal | 5 |
Hide Enabled Grimtooth, Backstab, Sightless Mind, Shadow Slash, and Shadow Leap may be cast while in Hide. |
Hide Enabled |
| Backstab Catalyst | |
Stalk + Enable movement while in Hide. |
Stalk + |
Disable HP Regeneration While active, the user's natural HP regeneration is disabled. |
Disable HP Regen. |
SP Loss While active, the user's natural SP regeneration is disabled and they lose SP over time. |
SP Loss |
Suspend Damage While active, the user's other damaging skills not autospelled by this skill do not inflict damage. |
Suspend Damage |
No Boss Efst Skill effects are ineffective against boss monsters. |
No Boss Efst |
| No Insect / Demon |
| Poring War |
| Turbo Track (PvM) |
| Turbo Track (PvP) |
| Skills |
Catalyst CSkills that consume the efst are marked with a ✓. If a quantity is consumed, e.g. Spirit Spheres or Coins, the number consumed is shown instead. | |
|---|---|---|
| Grimtooth | - | |
| Shadow Slash | ✓ | |
| Shadow Leap | ✓ | |
| Sightless Mind | ✓ | |
Stalk Enable movement while in Hide. |
Stalk | - |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Close Confine | ✓ | ✓ | |
| Actions |
Prevent PSkill is prevented by the following actions marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following actions marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
Receive Damage Dispel when player receives damage. |
Receive Damage | - | ✓ |
Skill Recast Dispel when player recasts the skill. |
Skill Recast | - | ✓ |
Zone / Logout Dispel when player disconnects or transitions to a new zone server. |
Zone / Logout | - | ✓ |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Ruwach | - | ✓ | |
| Sight | - | ✓ | |
| Earth Spike | - | ✓ | |
| Heaven's Drive | - | ✓ | |
| Gravitational Field | - | ✓ | |
| Improve Concentration | - | ✓ | |
| Detect | - | ✓ | |
Land Mine Set a Land Mine (trap). When an enemy touches the trap, it triggers inflicting earth physical damage and stun by chance. Ignores DEF and FLEE. |
Land Mine | - | ✓ |
| Illumination | - | ✓ | |
Become invisible, cancel targeted skills, and negate most area of effects but disable attacks, skills, items, and movement.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Duration | 30.00 s | 60.00 s | 90.00 s | 120.00 s | 150.00 s | 180.00 s | 210.00 s | 240.00 s | 270.00 s | 300.00 s |
| SP Loss | 1/5 SP/s | 1/6 SP/s | 1/7 SP/s | 1/8 SP/s | 1/9 SP/s | 1/10 SP/s | 1/11 SP/s | 1/12 SP/s | 1/13 SP/s | 1/14 SP/s |
While in Hide, the user ignores most area of effects. Notable exceptions typically include: beneficial effects, ground enchantments, performances/ensembles, status-only effects, SP damage, and earth property damage. Of these, only revealing or (HP) damaging skills dispel Hide. Skills which divide damage between enemies do not damage the user but include the user in their divisor. While the user will trigger traps, most traps do not damage the user. A disambiguation of effects which affect the user is presented below.
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Swordman Skills 0 entries |
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Knight Skills 0 entries |
| Crusader Skills 1 entry
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Merchant Skills 0 entries |
| Blacksmith Skills 5 entries
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| Alchemist Skills 5 entries
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| Acolyte Skills 3 entries
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![]() | Priest Skills 5 entries
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Monk Skills 0 entries |
![]() | Magician Skills 3 entries
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| Wizard Skills 7 entries
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| Scholar Skills 6 entries
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Thief Skills 0 entries |
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| Assassin Skills 2 entries
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Rogue Skills 0 entries |
| Archer Skills 1 entry
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| Hunter Skills 13 entries
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| Performer Skills 17 entries
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Taekwon Kid Skills 0 entries |
![]() | Taekwon Master Skills 3 entries
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Soul Linker Skills 0 entries |
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Novice Skills 0 entries |
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| Gunslinger Skills 1 entry
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| Ninja Skills 1 entry
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| Monster Skills 10 entries
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| Guild Skills 7 entries
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| Item Skills 3 entries
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Does not disable skills.
msql | 21.3 ms |
|---|---|
html | 0.9 ms |
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