| Battle Theme [BD_DRUMBATTLEFIELD 309] Drum on the Battlefield |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| SP Cost SP Cost SP Cost defines the skill SP cost. | 40 ~ 60 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Duration Duration Duration defines how long the skill will remain active. | 60.00 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| AoE Area of Effect AoEdefines the area of effect for modifying additional objects beyond the initial target. |
9x9 square1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | self | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Efst Icon(s) Effect Icons Efst Icons defines the icons displayed on the client HUD. |
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| Skills | ||
|---|---|---|
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Song of Lutie Perform a song to increase player max HP and restore HP over time in an area of effect. |
Song of Lutie | 10 |
| Items | |
|---|---|
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Instrument |
| Special | |
|---|---|
Requires Partner Must be cast near a partied complementary Bard or Dancer who will accompany the user with the skill. |
Req. Partner |

| Skills | ||
|---|---|---|
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Starlet's Kiss Perform a dance to increase player max SP and SP cost reduction in an area of effect. |
Starlet's Kiss | 10 |
| Items | |
|---|---|
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Whip |
| Special | |
|---|---|
Requires Partner Must be cast near a partied complementary Bard or Dancer who will accompany the user with the skill. |
Req. Partner |
Amp Enabled Amp may be cast while in a performance or ensemble. |
Amp Enabled |
Melody Strike Enabled Melody Strike may be cast while in a performance or ensemble. |
Melody Strike Enabled |
Sling Arrow Enabled Sling Arrow may be cast while in a performance or ensemble. |
Sling Arrow Enabled |
Longing for Freedom Enabled Longing for Freedom may be cast while in non-transcendent ensembles. |
L.F.Freedom Enabled |
SP Loss While active, the user's natural SP regeneration is disabled and they lose SP over time. |
SP Loss |
No Monster Skill cannot be cast on and/or does not effect monsters. |
No Monster |
| Actions |
Prevent PSkill is prevented by the following actions marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following actions marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
Incompatible Weapon Dispel when player does not have the required weapon equipped. |
Incompatible Weapon | - | ✓ |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Ganbantein | - | ✓ | |
| Amp | - | ✓*
May only dispel instances owned by the user. | |
Perform an ensemble to increase the party's ATK and DEF in an area of effect.
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP Cost | 40 | 45 | 50 | 55 | 60 |
| SP Loss | 1/3 SP/s | ||||
| ATK | +50 | +75 | +100 | +125 | +150 |
| DEF | +4 | +6 | +8 | +10 | +12 |
Ensembles do not affect the user, but do affect their partner. Ensembles are cast at the average known level, rounded down, between the performers. Ensemble effects are applied/end immediately upon entering and/or leaving their respective AoE. While performing, the users cannot attack, use skills, or move. If either user receives damage in excess of 25% of their max health, the ensemble is dispelled.
If empowered by a Soul Link, the ensemble affects the user.
msql | 24.4 ms |
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html | 0.8 ms |
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