Kokotewa

Skill Info

Amp [BD_ADAPTATION 304]
Adaptation
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
1
SP Cost
SP Cost
SP Cost defines the skill SP cost.
0
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
-
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
3.00 s
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
self
Bard Prerequisites
Skills
No skill prerequisites
Dancer Prerequisites
Skills
No skill prerequisites
Catalysts
Special Points
SP Cost*
Although this skill does not consume SP, attempting to cast this skill without sufficient SP results in a skill failure.
1
Interactions
Amp Enabled
Amp may be cast while in a performance or ensemble.
Amp Enabled
Mitigates
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Unchained Serenade
Perform a song to inflict physical damage over time to enemies in an area of effect. If two songs overlap, this skill replaces their effects. Ignores DEF and FLEE.
Unchained Serenade -
✓*
May only dispel instances owned by the user.
Impressive Riff
Perform a song to increase player melee ASPD in an area of effect.
Impressive Riff -
✓*
May only dispel instances owned by the user.
Magic Strings
Perform a song to decrease player cast time and cast delay in an area of effect.
Magic Strings -
✓*
May only dispel instances owned by the user.
Song of Lutie
Perform a song to increase player max HP and restore HP over time in an area of effect.
Song of Lutie -
✓*
May only dispel instances owned by the user.
Perfect Tablature
Perform a song to increase player FLEE and Perfect Dodge in an area of effect.
Perfect Tablature -
✓*
May only dispel instances owned by the user.
Hip Shaker
Perform a dance to inflict SP damage over time to enemies in an area of effect. If two dances overlap, this skill replaces their effects.
Hip Shaker -
✓*
May only dispel instances owned by the user.
Focus Ballet
Perform a dance to increase player HIT in an area of effect.
Focus Ballet -
✓*
May only dispel instances owned by the user.
Lady Luck
Perform a dance to increase player CRIT in an area of effect.
Lady Luck -
✓*
May only dispel instances owned by the user.
Slow Grace
Perform a dance to decrease enemy ASPD and MSPD in an area of effect.
Slow Grace -
✓*
May only dispel instances owned by the user.
Starlet's Kiss
Perform a dance to increase player max SP and SP cost reduction in an area of effect.
Starlet's Kiss -
✓*
May only dispel instances owned by the user.
Acoustic Rhythm
Perform an ensemble to increase the party's status and elemental resistance in an area of effect.
Acoustic Rhythm -
✓*
May only dispel instances owned by the user.
Battle Theme
Perform an ensemble to increase the party's ATK and DEF in an area of effect.
Battle Theme -
✓*
May only dispel instances owned by the user.
Classical Pluck
Perform an ensemble to disable skills for non-boss monsters and players in an area of effect.
Classical Pluck -
✓*
May only dispel instances owned by the user.
Down Tempo
Perform an ensemble to decrease enemy defense (DEF and/or sDEF) in an area of effect.
Down Tempo -
✓*
May only dispel instances owned by the user.
Harmonic Lick
Perform an ensemble to increase the party's physical damage with level 4 weapons in an area of effect.
Harmonic Lick -
✓*
May only dispel instances owned by the user.
Lullaby
Perform an ensemble to inflict sleep by chance over time to enemies in an area of effect.
Lullaby -
✓*
May only dispel instances owned by the user.
Mental Sense
Perform an ensemble to increase the exp reward for non-boss monsters defeated in an area of effect.
Mental Sense -
✓*
May only dispel instances owned by the user.
Power Chord
Perform an ensemble to decrease the party's gemstone catalyst requirements for non-transcendent skills in an area of effect.
Power Chord -
✓*
May only dispel instances owned by the user.
Sheltering Bliss
Perform an ensemble to inflict knockback to non-boss monsters and players in an area of effect.
Sheltering Bliss -
✓*
May only dispel instances owned by the user.
Description

Stop a performance or ensemble. Fails during the first or last 5 seconds of a performance or ensemble.

Detail

When in an ensemble, Amp may only be cast by the player that initiated it.

Most players find it expedient to stop performance and ensembles by equipping an incompatible weapon, often faciliated by an item toggle, instead of Amp. This method produces a similar effect, without the duration restrictions, cast delay, or SP cost.

msql26.4 ms
html0.8 ms

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