| Fire Pillar [WZ_FIREPILLAR 80] |
| Max Lv Max Lv Max Lv defines the skill max level. | 10 | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 75 | |||||||||||||||||||||||||
| DMGmatk Magical Attack Multiplier DMGmatk defines skill MATK multiplier, e.g. a 5.0 MATK multiplier implies 5x MATK damage. | 0.60 ~ 2.40 | |||||||||||||||||||||||||
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 3 ~ 12 | |||||||||||||||||||||||||
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 | |||||||||||||||||||||||||
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 0.30 ~ 3.00 s | |||||||||||||||||||||||||
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 1.00 s | |||||||||||||||||||||||||
| Duration Duration Duration defines how long the skill will remain active. | 30.00 s | |||||||||||||||||||||||||
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells | |||||||||||||||||||||||||
| AoE Area of Effect AoEdefines the area of effect for modifying additional objects beyond the initial target. |
1x1 square1 | |||||||||||||||||||||||||
| AoEsplash Area of Effect Splash AoEsplash defines the area of effect splash radius or the number of cells affected outside the initial AoE zone. | 1 | |||||||||||||||||||||||||
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | fire | |||||||||||||||||||||||||
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | position |

| Skills | ||
|---|---|---|
|
Fire Wall Summon a Fire Wall that repels, and inflicts fire magic damage to, enemies. |
Fire Wall | 1 |
| Items | ||
|---|---|---|
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Blue Gemstone | 1 |
Max Instances Skill has a maximum number of simultaneous instances, cast attempts that exceed this number will fail. |
Max Instances: 5 |
Require Unoccupied Skill fails when the target location, inclusive of the AoE splash radius, includes an occupied cell on cast and on cast channel completion. |
Req. Unoccupied |
Ignore Magic Defense Damage is not reduced by MDEF. |
Ignore MDEF |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Fire Pillar | ✓*
May not be cast onto a position occupied by this skill, but both skills may occupy the
same position through other means, e.g. knockback. | - | |
| Items |
Prevent PSkill is prevented by the following items marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following items marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
GTB Card Player has a GTB Card equipped. |
GTB Card | ✓ | - |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Fire Pillar | ✓*
May not be cast onto a position occupied by this skill, but both skills may occupy the
same position through other means, e.g. knockback. | - | |
| Ganbantein | - | ✓ | |
| Magnetic Earth | ✓ | ✓ | |
Set a Fire Pillar (trap). When an enemy touches the trap, it triggers inflicting fire magic damage to nearby enemies. Ignores MDEF.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Cast Time | 3.00 s | 2.70 s | 2.40 s | 2.10 s | 1.80 s | 1.50 s | 1.20 s | 0.90 s | 0.60 s | 0.30 s |
| DMGmatk | 0.60 | 0.80 | 1.00 | 1.20 | 1.40 | 1.60 | 1.80 | 2.00 | 2.20 | 2.40 |
| DMGhits | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
| DMGlv | 150 | 200 | 250 | 300 | 350 | 400 | 450 | 500 | 550 | 600 |
| AoEact | 3x3 square | 7x7 square | ||||||||
| Catalyst | - | Blue Gemstone | ||||||||
Fire Pillar produces a temporary trap object with a 1x1 AoE and a 1 cell splash radius. When an enemy enters the AoE, the trap triggers, producing a secondary effect and is then dispelled. This secondary effect is produced once, regardless of how many enemies simultaneously trigger a trap. A trap is triggered whenever its AoE collides with an enemy, regardless of its position relative to the user, and may be considered to have infinite range.
Unlike Hunter traps, Wizard trap range placement is restricted by the server rather than the client.
If Fire Pillar is not triggered before its duration expires, the trap is dispelled.
Fire Pillar cannot be targeted but can be attacked by Sightrasher and Sight Blaster. When attacked this way, Fire Pillar can be damaged and knocked back.
When triggered, Fire Pillar inflicts fire magic damage to enemies in an AoE. Below lv 6, Fire Pillar does not consume a catalyst and inflicts damage in a 3x3 AoE when triggered. At level 6 and higher, it does consume a catalyst and inflicts damage in a 7x7 AoE instead. Fire Pillar damage consists of a magical and skill level components, however damage is inflicted as a single "magical" attack. The magical component scales with MATK and skill level. The skill level component scales with skill level.
dmg = dmgmatk + dmglv dmgmatk = matk * (0.40 + 0.20 * fire_pillar_lv) dmglv = 100 + 50 * fire_pillar_lv
If empowered by a Soul Link, Fire Pillar does not require a skill catalyst.
Does not inflict damage in an AoE when triggered and has increased DMG scaling.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| DMGmatk | 1.80 | 3.20 | 5.00 | 7.20 | 9.80 | 12.80 | 16.20 | 20.00 | 24.20 | 28.80 |
| DMGlv | 450 | 800 | 1,250 | 1,800 | 2,450 | 3,200 | 4,050 | 5,000 | 6,050 | 7,200 |
| AoEact | - | |||||||||
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