| Battle Chant [PA_GOSPEL 369] Gospel |
| Max Lv Max Lv Max Lv defines the skill max level. | 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 80 ~ 100 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 6 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | - | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Duration Duration Duration defines how long the skill will remain active. | 60.00 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| AoE Area of Effect AoEdefines the area of effect for modifying additional objects beyond the initial target. |
7x7 cross1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | self |

| Skills | ||
|---|---|---|
|
Faith Increase max HP and holy resistance. |
Faith | 8 |
|
|
Demon Bane | 5 |
|
|
Divine Protection | 3 |
HP Loss While active, the user's natural HP regeneration is disabled and they lose HP over time. |
HP Loss |
SP Loss While active, the user's natural SP regeneration is disabled and they lose SP over time. |
SP Loss |
Brief Immunity After being affected by this skill, the recepient is immune to it for a brief period. |
B. Immunity: 10.00 s |
Ignore Physical Modifiers Skill is not modified by physical modifiers, e.g. +% damage or +% status. |
Ignore Phys. Mod. |
Ignore Elemental ATK Skill does not benefit from Elemental ATK, e.g. Magnum Break (fire) or Enchant Deadly Poison (poison). |
Ignore Ele. ATK |
Irregular Status Duration Capable of inflicting status for irregular durations. Attributes modify the duration as normal. |
Irregular Status Duration |
| Efsts |
Prevent PSkill is prevented by the following efsts marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following efsts marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Bleed | ✓ | ✓ | |
| Blind | ✓ | ✓ | |
| Chaos | ✓ | ✓ | |
| Curse | ✓ | ✓ | |
| Freeze | ✓ | ✓ | |
Petrify 1 Disable attacks, active skills, and items. Transitions into petrify 2. |
Petrify 1 | ✓ | ✓ |
| Petrify 2 | ✓ | ✓ | |
| Poison | ✓ | ✓ | |
| Deadly Poison | ✓ | ✓ | |
| Silence | ✓ | ✓ | |
| Sleep | ✓ | ✓ | |
| Stun | ✓ | ✓ | |
| Actions |
Prevent PSkill is prevented by the following actions marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following actions marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
Skill Recast Dispel when player recasts the skill. |
Skill Recast | - | ✓ |
Zone / Logout Dispel when player disconnects or transitions to a new zone server. |
Zone / Logout | - | ✓ |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Ganbantein | - | ✓ | |
| Dispel | - | ✓ | |
| Magnetic Earth | ✓ | ✘ | |
Disable movement, attacks, and skills but impare and enhance nearby enemies and party members respectively by chance.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 80 | 100 | ||||||||
| Gospel | 55% chance | 60% chance | 65% chance | 70% chance | 75% chance | 80% chance | 85% chance | 90% chance | 95% chance | 100% chance |
| HP Loss | 30/10 HP/s | 45/10 HP/s | ||||||||
| SP Loss | 20/10 SP/s | 35/10 SP/s | ||||||||
Battle Chant effects do not apply to the user. Battle Chant effects are applied immediately to every entity that enters its AoE and persist for an effect dependent duration. A redundant effect refreshes the effect duration. When cast, all effects that are removed on death are dispelled from the user.
| Group | Duration | Effect |
|---|---|---|
| Party | - | Random heal (1,000 ~ 9,999) |
| - | Dispel bleed,
blind,
chaos,
curse,
freeze, petrify 1, petrify 2, poison, deadly poison, silence, sleep, stun, orc form, and undeath |
|
| 10 s | +25% DEF | |
| 60 s | +100% status immunity (see previous list) | |
| 60 s | +100% ATK | |
| 60 s | +100% HP | |
| 60 s | +100% SP | |
| 60 s | +20 STR, DEX, AGI, VIT, INT, & LUK | |
| 60 s | +50 HIT & FLEE | |
| 60 s | Aspersio | |
| 60 s | B. S. Sacrimenti | |
| 240 s | Blessing 10 | |
| 240 s | Increase AGI 10 | |
| Enemy | - | Random physical damage (1,500 ~ 5,500), ignores DEF |
| - | Random physical damage (3,000 ~ 8,000) | |
| 20 s | Decrease ATK by 100% | |
| 20 s | Decrease DEF by 100% | |
| 20 s | If player; decrease FLEE by 100%, else; decrease AGI by 100% |
|
| 20 s | Slow Potion effect | |
| 30 m | Blind | |
| 30 m | Curse | |
| 30 m | Poison | |
| ∞ | Provoke 10 (dispelled on logout) |
msql | 24.6 ms |
|---|---|
html | 0.6 ms |
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