| Shadow Leap [NJ_SHADOWJUMP 529] Shadow Jump |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 10 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | - |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 1.00 s |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 6 ~ 14 (7 ~ 15) cells |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | position |

| Skills | ||
|---|---|---|
|
Flip Tatami Inflict physical damage and knockback to nearby enemies and temporarily nullify ranged physical attacks. |
Flip Tatami | 1 |
| Efsts | ||
|---|---|---|
| Hide | ||
Hide Enabled Grimtooth, Backstab, Sightless Mind, Shadow Slash, and Shadow Leap may be cast while in Hide. |
Hide Enabled |
Shadow Leap Range + Increase Shadow Slash range. |
S.Leap Range + |
Require Path Skill fails when there is not a walkable path to the target. |
Req. Path |
| Battlefield |
| Castle (WoE1) |
| Castle (WoE2) |
| Poring War |
| PvP Arena (Guild) |
| PvP Arena (Party) |
| Turbo Track (PvM) |
| Turbo Track (PvP) |
Instantly move to the target cell provided the cell is reachable, e.g. not blocked by impassible terrain.
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Range | 6 cells | 8 cells | 10 cells | 12 cells | 14 cells |
msql | 31.9 ms |
|---|---|
html | 0.5 ms |
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