Kokotewa

Skill Info

Flip Tatami [NJ_TATAMIGAESHI 527]
Reverse Tatami
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
5
SP Cost
SP Cost
SP Cost defines the skill SP cost.
15
DMGatk
Physical Attack Multiplier
DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage.
1.10 ~ 1.50
DMGhits
Damage Hits
DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations. All hits are calculated simultaneously, e.g. Lex Aeterna will increase the damage of all hits.
1
DMGwaves
Damage Waves
DMGwaves defines the number of "waves" that damage is dealt. All waves are calculated separately, e.g. Lex Aeterna will increase the damage of a single wave.
1
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
-
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
3.00 s
Duration
Duration
Duration defines how long the skill will remain active.
0.50 s
AoE
Area of Effect
AoEdefines the area of effect for modifying additional objects beyond the initial target.
1x1 ~ 5x5 cross1
4
424
42124
424
4
Element
Attack Element
Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element.
weapon
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
self
Ninja Prerequisites
Skills
No skill prerequisites
Mechanics
Ignore Physical Modifiers
Skill is not modified by physical modifiers, e.g. +% damage or +% status.
Ignore Phys. Mod.
Ignore Elemental ATK
Skill does not benefit from Elemental ATK, e.g. Magnum Break (fire) or Enchant Deadly Poison (poison).
Ignore Ele. ATK
Damage → Knockback
Damage is applied before knockback (Pneuma and Safety Wall context).
Damage → Knockback
Description

Inflict physical damage and knockback to nearby enemies and temporarily nullify ranged physical attacks.

Advancement
Lv12345
DMGatk1.101.201.301.401.50
AoEsize1x13x35x5
Knockback3 cells
Detail

The user's cell nullifies ranged attacks identical to Pneuma for 3 seconds or until the user moves.

msql22.4 ms
html0.6 ms

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