Kokotewa

Skill Info

Venom Splasher [AS_SPLASHER 141]
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
10
SP Cost
SP Cost
SP Cost defines the skill SP cost.
12 ~ 30
DMGatk
Physical Attack Multiplier
DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage.
5.50 ~ 10.00
DMGhits
Damage Hits
DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations. All hits are calculated simultaneously, e.g. Lex Aeterna will increase the damage of all hits.
1
DMGwaves
Damage Waves
DMGwaves defines the number of "waves" that damage is dealt. All waves are calculated separately, e.g. Lex Aeterna will increase the damage of a single wave.
1
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
1.00 s
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
-
Duration
Duration
Duration defines how long the skill will remain active.
2.00 ~ 11.00 s
Range
Range
Range defines the applicable range NPCs and (Players) may select a target before casting the skill.
1 (2) cells
AoE
Area of Effect
AoEdefines the area of effect for modifying additional objects beyond the initial target.
5x5 square1
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Element
Attack Element
Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element.
weapon
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
object
Assassin Prerequisites
Skills
Poison React
Temporarily autospell Envenom 5 when receiving physical damage by chance.
Poison React 5
Venom Dust
Summon a Venom Dust that inflicts poison to enemies in an area of effect.
Venom Dust 5
Catalysts
Items
Red Gemstone 1
Interactions
Poison React Venom Splasher +
Increase Venom Splasher damage.
P.R. V.Splasher +
Ignore Enchant Deadly Poison
Sand Attack, Venom Splasher, Throw Venom Knife, Soul Destroyer, and Meteor Assault are not modified by Enchant Deadly Poison.
Ignore EDP
Mechanics
Status Hit
Skill may inflict abnormal status when it fails to inflict damage.
Status Hit
No Boss*
Skill may be cast on, but is ineffective against, boss monsters.
No Boss*
Skill Delay
Skill has a delay that is independent of the global skill delay and is not shared with other skills.
Skill Delay
Damage Split
Damage is divided by the number of enemies in area of effect.
Damage Split
Ignore Physical Modifiers
Skill is not modified by physical modifiers, e.g. +% damage or +% status.
Ignore Phys. Mod.
Ignore Elemental ATK
Skill does not benefit from Elemental ATK, e.g. Magnum Break (fire) or Enchant Deadly Poison (poison).
Ignore Ele. ATK
Ignore FLEE*
Skill has a 5,000% Accuracy Modifier, and consequently while it does not bypass enemy dodge chance, it will always hit.
Ignore FLEE*
Mitigated By
Actions
Prevent
Skill is prevented by the following actions marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following actions marked with a ✓. This must occur after the skill is cast.
D
Zone / Logout
Dispel when player disconnects or transitions to a new zone server.
Zone / Logout -
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Parry
Temporarily block physical attacks by chance.
Parry -
Guard
Temporarily block physical attacks by chance.
Guard -
Energy Coat
Temporarily reduce physical damage received at the cost of SP.
Energy Coat -
Dispel
Dispel most temporary enchantments and detriments from the target by chance.
Dispel -
Cicada Skin Shed
Temporarily nullify physical attacks that would damage the user. When damage is nullified, the user is knocked back.
Cicada Skin Shed -
Mirror Image
Temporarily nullify physical attacks that would damage the user.
Mirror Image -
Description

Taint an enemy below 75% HP to inflict delayed physical damage and poison by chance to nearby enemies. Ignores FLEE.

Advancement
Lv12345678910
SP Cost12141618202224262830
Duration11.00 s10.00 s9.00 s8.00 s7.00 s6.00 s5.00 s4.00 s3.00 s2.00 s
DMGatk5.506.006.507.007.508.008.509.009.5010.00
Poison100% chance
Skill Delay7.50 s8.00 s8.50 s9.00 s9.50 s10.00 s10.50 s11.00 s11.50 s12.00 s
Detail

The Venom Splasher AoE is composed of an inner and outer radius. After application, a countdown begins and is broadcast above the enemy sprite corresponding to the remaining duration. When it expires, all enemies within the skill AoEs receive damage divided by the number of enemies within the inner AoE. In addition to skill level scaling, skill ATK multipler scales with the user's Poison React level.

Lv 1 2 3 4 5 6 7 8 9 10
DMGatk 0.20 0.40 0.60 0.80 1.00 1.20 1.40 1.60 1.80 2.00

The Venom Splasher damage formula is presented below.

dmg = (5 + 0.5 * venom_splasher_lv + 0.2 * poison_react_lv) * atk / count(aoe_inner)

Autospell (Receive Physical Damage)
msql36.2 ms
html1.2 ms

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