| Defending Aura [CR_DEFENDER 257] Defender |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 30 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | - |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 0.80 s |
| Duration Duration Duration defines how long the skill will remain active. | 180.00 s |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | self |
| Efst Icon(s) Effect Icons Efst Icons defines the icons displayed on the client HUD. |
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| Skills | ||
|---|---|---|
|
Shield Boomerang Attack an enemy to inflict neutral physical damage. Damage scales with shield weight and refine. |
Shield Boomerang | 1 |
| Items | |
|---|---|
|
|
Shield |
| Actions |
Prevent PSkill is prevented by the following actions marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following actions marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
Skill Recast Dispel when player recasts the skill. |
Skill Recast | - | ✓ |
No Shield Dispel when player does not have a shield equipped. |
No Shield | - | ✓ |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Dispel | - | ✓ | |
Temporarily increase ranged physical damage resistance but decrease ASPD and MSPD.
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Ranged Resist | +20% | +35% | +50% | +65% | +80% |
| ASPD | -20% | -15% | -10% | -5% | -0% |
| MSPD | -33% | ||||
Defending Aura stacks multiplicatively with other damage reduction(s).
msql | 22.0 ms |
|---|---|
html | 0.7 ms |
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