Kokotewa

Skill Info

Shield Boomerang [CR_SHIELDBOOMERANG 251]
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
5
SP Cost
SP Cost
SP Cost defines the skill SP cost.
12
DMGatk
Physical Attack Multiplier
DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage.
1.30 ~ 2.50
DMGhits
Damage Hits
DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations. All hits are calculated simultaneously, e.g. Lex Aeterna will increase the damage of all hits.
1
DMGwaves
Damage Waves
DMGwaves defines the number of "waves" that damage is dealt. All waves are calculated separately, e.g. Lex Aeterna will increase the damage of a single wave.
1
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
-
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
0.70 s
Range
Range
Range defines the applicable range NPCs and (Players) may select a target before casting the skill.
3 ~ 11 (4 ~ 12) cells
Element
Attack Element
Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element.
neutral
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
object
Crusader Prerequisites
Skills
Smite
Attack an enemy to inflict physical damage, knockback, and stun by chance.
Smite 3
Items
Shield
Mechanics
Ignore ATK% Modifiers
Skill is not modified by ATK% modifiers, e.g. Provoke, Battle Chant, or Power UP.
Ignore ATK% Mod.
Ignore Neutral Resist with Elemental Weapon
Although this skill inflicts neutral damage, elemental or endowed weapons bypass enemy neutral damage resistence, e.g. Raydric Card.
Ignore N.Resist w/ E.Wpn.
Ignore Weapon DEF Efst
Skill is not modified by weapon effects that modify DEF calculations, e.g. Ignore DEF or Investigate.
Ignore Wpn. DEF Efst
Description

Attack an enemy to inflict neutral physical damage. Damage scales with shield weight and refine.

Advancement
Lv12345
Range3 cells5 cells7 cells9 cells11 cells
DMGatk1.301.601.902.202.50
Detail

Shield Boomerang damage scales with status ATK (i.e. ATK derived from STR, DEX, and LUK), shield weight, and shield refine. Additionally, the defense reduction takes place earlier within the damage formula which results in a larger "per hit" sDEF mitigation.

dmg = skill_mod * shield_dmg skill_mod = 1 + 0.3 * shield_boomerang_lv shield_dmg = shield_atk * (1 - DEFenemy / 100) - sDEFenemy shield_atk = atk_f(str, dex, luk) + shield_weight + 4 * shield_refine # effective sDEF sDEFenemy = (1 + 0.3 * shield_boomerang_lv) * sDEFenemy

Soul Link

If empowered by a Soul Link, Shield Boomerange inflicts 2x damage, has 1/2 Cast Delay, and ignores enemy FLEE.

Lv 1 2 3 4 5
DMGatk 2.60 3.20 3.80 4.40 5.00
Cast Delay 0.35 s
Damage Bonus
msql27.1 ms
html0.7 ms

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