| Guard [CR_AUTOGUARD 249] Auto Guard |
| Max Lv Max Lv Max Lv defines the skill max level. | 10 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 12 ~ 30 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | - |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | - |
| Duration Duration Duration defines how long the skill will remain active. | 300.00 s |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | self |
| Efst Icon(s) Effect Icons Efst Icons defines the icons displayed on the client HUD. |
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Shrink + Empower Guard to knockback enemies by chance. |
Shrink + |
| Sacrifice + | |
Safety Wall + Avoided attacks, e.g. Perfect Dodge, Counter Attack, Parry, and Guard, do not decrement the Safety Wall nullification counter. |
Safety Wall + |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Grand Cross | ✓*
The physical portion of Grand Cross
and Grand Darkness can be blocked by enemies. | - | |
High Speed Cart Ram Attack an enemy to inflict physical damage and stun by chance. |
High Speed Cart Ram | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - |
Acid Terror Attack an enemy to inflict physical damage and bleed and/or ArmorBreak by chance. Ignores DEF and FLEE. |
Acid Terror | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - |
| Acid Bomb | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - | |
Excruciating Palm Attack an enemy to inflict physical damage and inflict knockback and stun by chance to other nearby enemies. |
Excruciating Palm | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - |
| Throw Stone | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - | |
Sand Attack Attack an enemy to inflict earth physical damage and blind by chance. |
Sand Attack | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - |
Venom Splasher Taint an enemy below 75% HP to inflict delayed physical damage and poison by chance to nearby enemies. Ignores FLEE. |
Venom Splasher | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - |
Throw Venom Knife Attack an enemy to inflict physical damage and poison by chance. |
Throw Venom Knife | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - |
| Meteor Assault | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - | |
| Soul Destroyer | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - | |
| Blast Mine | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - | |
| Claymore Trap | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - | |
Freeze Trap Set a Freeze Trap (trap). When an enemy touches the trap, it triggers inflicting water physical damage and freeze to nearby enemies. |
Freeze Trap | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - |
Land Mine Set a Land Mine (trap). When an enemy touches the trap, it triggers inflicting earth physical damage and stun by chance. Ignores DEF and FLEE. |
Land Mine | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - |
| Blitz Beat | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - | |
| Falcon Assault | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - | |
| Throw Coins | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - | |
| Throw Kunai | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - | |
| Throw Shuriken | ✘*
Skill is not mitigated by
Parry,
Defending Aura,
Guard,
Shield Reflect,
Energy Coat,
Gunslinger's Panic,
Cicada Skin Shed, or
Mirror Image. | - | |
| Grand Darkness | ✓*
The physical portion of Grand Cross
and Grand Darkness can be blocked by enemies. | - | |
| Actions |
Prevent PSkill is prevented by the following actions marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following actions marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
Skill Recast Dispel when player recasts the skill. |
Skill Recast | - | ✓ |
No Shield Dispel when player does not have a shield equipped. |
No Shield | - | ✓ |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Dispel | - | ✓ | |
Temporarily block physical attacks by chance.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 | 30 |
| Block | 5% chance | 10% chance | 14% chance | 18% chance | 21% chance | 24% chance | 26% chance | 28% chance | 29% chance | 30% chance |
| Delayuser | 0.3 s | |||||||||
| Delayparty | 0.3 s | 0.2 s | 0.1 s | |||||||
When an attack is blocked, the user turns to face the enemy and incurs a Guard delay. While in a Guard delay, the user cannot move or attack and suspends offensive effects, e.g. Bash, Holy Cross, and Grand Cross. When applied to party members through Sacrifice, the Guard delay scales with skill level.
While in Shrink, inflict knockback to enemies on block by chance.
| Guard Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Autospell | 5% chance | 10% chance | 15% chance | 20% chance | 25% chance | 30% chance | 35% chance | 40% chance | 45% chance | 50% chance |
| Knockback | 2 cells | |||||||||
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