| Grand Cross [CR_GRANDCROSS 254] |
| Max Lv Max Lv Max Lv defines the skill max level. | 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| SP Cost SP Cost SP Cost defines the skill SP cost. | 37 ~ 100 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 1.40 ~ 5.00 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DMGmatk Magical Attack Multiplier DMGmatk defines skill MATK multiplier, e.g. a 5.0 MATK multiplier implies 5x MATK damage. | 1.40 ~ 5.00 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 3 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 3.00 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 1.50 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Duration Duration Duration defines how long the skill will remain active. | 0.90 s | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| AoE Area of Effect AoEdefines the area of effect for modifying additional objects beyond the initial target. |
9x9 cross1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | holy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | self |

| Skills | ||
|---|---|---|
|
Faith Increase max HP and holy resistance. |
Faith | 10 |
|
Holy Cross Attack an enemy to inflict holy physical damage and blind by chance. |
Holy Cross | 6 |
| Health Points | |
|---|---|
| HP Cost | 20% HPcurrent |
Brief Immunity After being affected by this skill, the recepient is immune to it for a brief period. |
B. Immunity: 0.30 s |
Uninterruptible Cast Cast channel is not interrupted by receiving damage. |
Uninterruptible |
Protect Shield After skill is cast, the shield item slot cannot be unequipped and is briefly protected from Divest and ItmBreak effects. |
Protect Shield: 0.95 s |
Ignore Physical Modifiers Skill is not modified by physical modifiers, e.g. +% damage or +% status. |
Ignore Phys. Mod. |
Ignore Elemental ATK Skill does not benefit from Elemental ATK, e.g. Magnum Break (fire) or Enchant Deadly Poison (poison). |
Ignore Ele. ATK |
Ignore ATK% Modifiers Skill is not modified by ATK% modifiers, e.g. Provoke, Battle Chant, or Power UP. |
Ignore ATK% Mod. |
Ignore FLEE Damage bypasses enemy dodge chance. |
Ignore FLEE |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Divest Shield | ✓*
After the skill is cast, an equipped item cannot be unequipped, divested, or broken. | - | |
| Items |
Prevent PSkill is prevented by the following items marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following items marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
GTB Card Player has a GTB Card equipped. |
GTB Card | ✓ | - |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Parry | ✓*
The physical portion of Grand Cross
and Grand Darkness can be blocked by enemies. | - | |
| Guard | ✓*
The physical portion of Grand Cross
and Grand Darkness can be blocked by enemies. | - | |
| Magnetic Earth | ✓ | - | |
Summon a Grand Cross to inflict holy physical and magic damage to the user and nearby enemies.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 37 | 44 | 51 | 58 | 65 | 72 | 79 | 86 | 93 | 100 |
| DMGatk | 1.40 | 1.80 | 2.20 | 2.60 | 3.00 | 3.40 | 3.80 | 4.20 | 4.60 | 5.00 |
| DMGmatk | 1.40 | 1.80 | 2.20 | 2.60 | 3.00 | 3.40 | 3.80 | 4.20 | 4.60 | 5.00 |
Grand Cross consists of 29 individual area of effects (AoEs). Each sub-AoE continuously scans for enemies. When an enemy is found, the sub-AoE inflicts holy mixed damage, grants a brief immunity Grand Cross, and increments its wave counter. When a sub-AoE wave counter reaches three, it despawns. Consequently, each sub-AoE may inflict damage up to three times.
Grand Cross damage consists of physical and magical components that are mitigated by DEF and MDEF respectively, however damage is inflicted as a single "magical" attack. The physical portion ignores enemy FLEE, does not benefit from Mastery or Forge ATK. Grand Cross self-inflicted damage is reduced by 50% (this is in addition to the Faith damage reduction).
User movement is disabled while Grand Cross is active. If the user is a Crusader, DEF by reduced 1/3rd during the cast channel. When cast by players, Grand Cross is a ranged attack. Grand Cross cannot be cast while the user has a Golden Thief Bug Card equipped and is not active while the user is actively blocking an attack, e.g. Guard. Despite being elemental damage, Grand Cross is subjected to the skill element modifier step (it is multiplied by the element attribute table twice).
# Damage inflicted to enemies dmg = (dmgatk + dmgmatk) * elemental_modifier # Physical portion, reduced by DEF dmgatk = (1 + 0.4 * grand_cross_lv) * atk # Magical portion, reduced by MDEF dmgmatk = (1 + 0.4 * grand_cross_lv) * matk # Damage inflicted to self dmgself = dmg / 2
msql | 26.5 ms |
|---|---|
html | 0.7 ms |
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