Kokotewa

Skill Info

Envenom [TF_POISON 52]
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
10
SP Cost
SP Cost
SP Cost defines the skill SP cost.
12
DMGatk
Physical Attack Multiplier
DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage.
1.00
DMGhits
Damage Hits
DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations. All hits are calculated simultaneously, e.g. Lex Aeterna will increase the damage of all hits.
1
DMGwaves
Damage Waves
DMGwaves defines the number of "waves" that damage is dealt. All waves are calculated separately, e.g. Lex Aeterna will increase the damage of a single wave.
1
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
-
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
-
Range
Range
Range defines the applicable range NPCs and (Players) may select a target before casting the skill.
2 (3) cells
Element
Attack Element
Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element.
poison
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
object
Thief Prerequisites
Skills
No skill prerequisites
Super Novice Prerequisites
Skills
No skill prerequisites
Mechanics
Status Hit
Skill may inflict abnormal status when it fails to inflict damage.
Status Hit
Description

Attack an enemy to inflict poison damage and poison by chance. Partially ignores DEF and FLEE.

Advancement
Lv12345678910
DMGlv153045607590105120135150
Poison14% chance18% chance22% chance26% chance30% chance34% chance38% chance42% chance46% chance50% chance
Detail

Envenom damage is composed of two components, ATK and Lv, which are calculated separately. The ATK component scales with ATK and is modified by the elemental multiplier. The Lv component scales with skill level and ignores enemy DEF and FLEE.

Envenom base damage consists of the summarized components and is subsequently modified by other multipliers, e.g. monster cards, element, etc. This results in the ATK portion being modified by the elemental multiplier twice.

dmg = dmgatk + dmglv dmgatk = atk * elemental_modifier dmglv = 15 * envenom_lv

Skill Enable
Autospell (Attack)
Knockback Bonus
msql28.0 ms
html0.5 ms

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