| Wounding Shot [GS_PIERCINGSHOT 514] Piercing Shot |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 11 ~ 15 |
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 1.80 ~ 3.00 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 1.50 s |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 0.50 s |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | weapon |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |

| Skills | ||
|---|---|---|
|
Tracking Shot Attack an enemy to inflict physical damage. |
Tracking Shot | 5 |
| Items | |
|---|---|
|
|
Pistol |
|
|
Rifle |
| Ammo | ||
|---|---|---|
| Bullet | 1 |
Snake Eyes Range + Increase Full Blast, Gunslinger Mine, Spread Shot, Trigger Happy Shot, and Wounding Shot range. |
S.Eyes Range + |
Ignore Defense Damage is not reduced by DEF. |
Ignore DEF |
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP Cost | 11 | 12 | 13 | 14 | 15 |
| DMGatk | 1.80 | 2.10 | 2.40 | 2.70 | 3.00 |
| DMGpistol | 1.20 | 1.40 | 1.60 | 1.80 | 2.00 |
| Bleed | 3% chance | 6% chance | 9% chance | 12% chance | 15% chance |
Range scales with Snake Eyes level.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Range | 10 cells | 11 cells | 12 cells | 13 cells | 14 cells | 15 cells | 16 cells | 17 cells | 18 cells | 19 cells |
msql | 22.9 ms |
|---|---|
html | 0.5 ms |
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