| Full Blast [GS_FULLBUSTER 519] Full Buster |
| Max Lv Max Lv Max Lv defines the skill max level. | 10 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 20 ~ 65 |
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 4.00 ~ 13.00 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | - |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 1.20 ~ 3.00 s |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | weapon |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |

| Skills | ||
|---|---|---|
|
Crowd Control Shot Attack an enemy to inflict physical damage and knockback. |
Crowd Control Shot | 3 |
| Items | |
|---|---|
|
|
Shotgun |
| Ammo | ||
|---|---|---|
| Bullet | 2 ~ 10 |
Snake Eyes Range + Increase Full Blast, Gunslinger Mine, Spread Shot, Trigger Happy Shot, and Wounding Shot range. |
S.Eyes Range + |
Status Hit Skill may inflict abnormal status when it fails to inflict damage. |
Status Hit |
Attack an enemy to inflict physical damage. Inflicts blind on the user by chance.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 |
| Cast Delay | 1.20 s | 1.40 s | 1.60 s | 1.80 s | 2.00 s | 2.20 s | 2.40 s | 2.60 s | 2.80 s | 3.00 s |
| DMGatk | 4.00 | 5.00 | 6.00 | 7.00 | 8.00 | 9.00 | 10.00 | 11.00 | 12.00 | 13.00 |
| Blindself | 2% chance | 4% chance | 6% chance | 8% chance | 10% chance | 12% chance | 14% chance | 16% chance | 18% chance | 20% chance |
| Catalyst | 2 Bullets | 4 Bullets | 6 Bullets | 8 Bullets | 10 Bullets | |||||
Range scales with Snake Eyes level.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Range | 10 cells | 11 cells | 12 cells | 13 cells | 14 cells | 15 cells | 16 cells | 17 cells | 18 cells | 19 cells |
msql | 20.9 ms |
|---|---|
html | 0.5 ms |
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