Kokotewa

Skill Info

Taekwon Mission [TK_MISSION 493]
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
1
SP Cost
SP Cost
SP Cost defines the skill SP cost.
10
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
1.00 s
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
-
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
self
Taekwon Kid Prerequisites
Skills
Kihop
Increase ATK for each party member on the same map. Kihop ignores dead, and Play Dead, players.
Kihop 5
Special
Requires TKK or TKM
User must be a Taekwon Kid or Taekwon Master.
Req. TKK or TKM
Description

Select a new Taekwon Ranker target at random.

Detail

The Taekwon Ranker target may be any monster from a predefined monster group. A random monster ID is selected between SCORPION and GREEN_IGUANA. If the monster ID satisfies the constraints below, choose the corresponding monster ID. If a monster ID is chosen, and there is not a current target, the monster ID becomes the target.

Defeating a monster where the user contributed more than 50% of the monster's HP in damage with a monster ID corresponding to the current target increases the progess counter by 1. Once the progress counter reaches 100, the user receives one rank point and the target is cleared. If Taekwon Mission is cast with a target, but without progress, a chosen monster ID may replace the current target by 1% chance. Taekon Ranker targets with progress cannot be replaced. Taekwon Masters cannot receive new targets.

SELECT [monster_id] FROM [monsters] WHERE ([monster_number] >= 1001 AND [monster_number] <= 1687) AND NOT ([monster_number] >= 1220 AND [monster_number] <= 1247) AND [monster_class] > 0 AND [monster_exp] > 0 AND [monster_hp] < 30000

Ranked Taekwon Kids

Rank Bonus

Ranked Taekwons may forego the "ready" state requirements for kick skills (Counter Kick, Heel Drop, Roundhouse Kick, and Tornado Kick) if the skill is cast within 1 second of a different kick skill. For example, it is possible to use Counter KickTornado Kick but not Counter KickCounter Kick. However, the cast delay for kick skills is increased to 0.50 seconds. Consequently, within the context of chaining kicks, ASPD in excess of 175 without animation cancelling (1 attack/0.50 seconds) or 160 with animation cancelling (1 attack/[0.4 skl_amt + 0.1 srv_amtt] seconds) is unnecessary.

Ranked Taekwons base level 90 or higher receive a +200% HP and SP bonus and may use all Taekwon Kid skills at max level.

Rank Process

The top 10 Taekwons with the most points are considered "ranked". The current top 10 Taekwons may be displayed through the /taekwon command. For details on how Taekwons obtain points, see Taekwon Mission.

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