| Bomb [AM_DEMONSTRATION 229] Demonstration |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 10 | |||||||||||||||||||||||||
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 1.20 ~ 2.00 | |||||||||||||||||||||||||
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 | |||||||||||||||||||||||||
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 40 ~ 60 | |||||||||||||||||||||||||
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 1.00 s | |||||||||||||||||||||||||
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 0.50 s | |||||||||||||||||||||||||
| Duration Duration Duration defines how long the skill will remain active. | 40.00 ~ 60.00 s | |||||||||||||||||||||||||
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells | |||||||||||||||||||||||||
| AoE Area of Effect AoEdefines the area of effect for modifying additional objects beyond the initial target. |
1x1 square1 | |||||||||||||||||||||||||
| AoEsplash Area of Effect Splash AoEsplash defines the area of effect splash radius or the number of cells affected outside the initial AoE zone. | 1 | |||||||||||||||||||||||||
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | fire | |||||||||||||||||||||||||
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | position |

| Skills | ||
|---|---|---|
|
Prepare Potion Enable and increase the success rate of crafting potions and skill catalysts. |
Prepare Potion | 4 |
| Items | ||
|---|---|---|
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Grenade Bottle | 1 |
Brief Immunity After being affected by this skill, the recepient is immune to it for a brief period. |
B. Immunity: 1.00 s |
Require Unoccupied Skill fails when the target location, inclusive of the AoE splash radius, includes an occupied cell on cast and on cast channel completion. |
Req. Unoccupied |
Ignore Physical Modifiers Skill is not modified by physical modifiers, e.g. +% damage or +% status. |
Ignore Phys. Mod. |
Ignore Elemental ATK Skill does not benefit from Elemental ATK, e.g. Magnum Break (fire) or Enchant Deadly Poison (poison). |
Ignore Ele. ATK |
Ignore FLEE* Skill has a 5,000% Accuracy Modifier, and consequently while it does not bypass enemy dodge chance, it will always hit. |
Ignore FLEE* |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Ganbantein | - | ✓ | |
Set a Bomb. When an enemy touches the bomb, inflict fire physical damage and WpnBreak by chance.
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Duration | 40.00 s | 45.00 s | 50.00 s | 55.00 s | 60.00 s |
| DMGatk | 1.20 | 1.40 | 1.60 | 1.80 | 2.00 |
| DMGwaves | 40 | 45 | 50 | 55 | 60 |
| Break | 1% chance | 2% chance | 3% chance | 4% chance | 5% chance |
Is a melee attack regardless of distance.
msql | 27.2 ms |
|---|---|
html | 0.6 ms |
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