| Relax [LK_TENSIONRELAX 358] Tension Relax |
| Max Lv Max Lv Max Lv defines the skill max level. | 1 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 15 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | - |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | - |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | self |
| Efst Icon(s) Effect Icons Efst Icons defines the icons displayed on the client HUD. |
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| Skills | ||
|---|---|---|
|
Increase HP Recovery Increase stationary HP regeneration and item HP recovery. |
Increase HP Recovery | 10 |
|
Provoke Provoke an enemy to target the user while increasing its ATK and decreasing its defense (DEF and/or sDEF) by chance. |
Provoke | 5 |
|
Endure Temporarily negate flinching caused by damage while increasing MDEF. Endure is dispelled after negating 7 flinches. |
Endure | 3 |
Relax + Relax regeneration is inclusive of the Increase HP Recovery regen. bonus. |
Relax + |
| Actions |
Prevent PSkill is prevented by the following actions marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following actions marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
Zone / Logout Dispel when player disconnects or transitions to a new zone server. |
Zone / Logout | - | ✓ |
Stand Dispel when player stands. |
Stand | - | ✓ |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Dispel | - | ✓ | |
Temporarily triple the HP regeneration rate, or enable normal regeneration if overweight, and forcibly sit.
msql | 23.4 ms |
|---|---|
html | 0.3 ms |
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