Kokotewa

Skill Info

Decrease AGI [AL_DECAGI 30]
Decrease Agility
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
10
SP Cost
SP Cost
SP Cost defines the skill SP cost.
15 ~ 33
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
1.00 s
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
1.00 s
Duration
Duration
Duration defines how long the skill will remain active.
40.00 ~ 130.00 s
Range
Range
Range defines the applicable range NPCs and (Players) may select a target before casting the skill.
9 (10) cells
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
object
Efst Icon(s)
Effect Icons
Efst Icons defines the icons displayed on the client HUD.
Acolyte Prerequisites
Skills
Increase AGI
Temporarily increase the target's AGI and MSPD.
Increase AGI 1
Super Novice Prerequisites
Skills
Increase AGI
Temporarily increase the target's AGI and MSPD.
Increase AGI 1
Mechanics
No Boss*
Skill may be cast on, but is ineffective against, boss monsters.
No Boss*
Mitigates
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Increase AGI
Temporarily increase the target's AGI and MSPD.
Increase AGI
One Hand Quicken
Temporarily increase One Handed Sword ASPD.
One Hand Quicken
Two Hand Quicken
Temporarily increase Two Handed Sword ASPD.
Two Hand Quicken
✓*
Does not dispel monsters.
Spear Quicken
Temporarily increase Two Handed Spear ASPD.
Spear Quicken
Adrenaline Rush
Temporarily increase the party's One Handed Axe, Two Handed Axe, and Mace ASPD.
Adrenaline Rush
✓*
Does not dispel monsters.
Advanced Adrenaline Rush
Temporarily increase the party's melee ASPD.
Advanced Adrenaline Rush
Cart Boost
Temporarily increase MSPD.
Cart Boost
✓*
Cart Boost prevents Decrease AGI, but is dispelled by it. Equal and opposite behavior is exhibited by Decrease AGI when applied first.
✓*
Cart Boost prevents Decrease AGI, but is dispelled by it. Equal and opposite behavior is exhibited by Decrease AGI when applied first.
Mitigated By
Actions
Prevent
Skill is prevented by the following actions marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following actions marked with a ✓. This must occur after the skill is cast.
D
Zone / Logout
Dispel when player disconnects or transitions to a new zone server.
Zone / Logout -
Items
Prevent
Skill is prevented by the following items marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following items marked with a ✓. This must occur after the skill is cast.
D
GTB Card
Player has a GTB Card equipped.
GTB Card -
Skills
Prevent
Skill is prevented by the following skills marked with a ✓. This must occur before the skill is cast.
P
Dispel
Skill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast.
D
Cart Boost
Temporarily increase MSPD.
Cart Boost
✓*
Cart Boost prevents Decrease AGI, but is dispelled by it. Equal and opposite behavior is exhibited by Decrease AGI when applied first.
✓*
Cart Boost prevents Decrease AGI, but is dispelled by it. Equal and opposite behavior is exhibited by Decrease AGI when applied first.
Increase AGI
Temporarily increase the target's AGI and MSPD.
Increase AGI
Party Increase AGI
Cast Increase AGI on party members in an area of effect.
Party Increase AGI
Dispel
Dispel most temporary enchantments and detriments from the target by chance.
Dispel -
AGI Up
Temporarily increase FLEE and MSPD.
AGI Up
Description

Temporarily decrease the target's AGI and MSPD by chance.

Advancement
Lv12345678910
SP Cost15171921232527293133
Duration40.00 s50.00 s60.00 s70.00 s80.00 s90.00 s100.00 s110.00 s120.00 s130.00 s
DEC_AGI53% chance56% chance59% chance62% chance65% chance68% chance71% chance74% chance77% chance80% chance
AGI-3-4-5-6-7-8-9-10-11-12
MSPD-25%
Detail

Succeess chance scales with the user's base level and INT and the enemy's MDEF.

chance = base_chance + floor((base_lv + int) / 5) - mdefenemy

bLV + INT Bonus Success Chance

bLV + INT 0 5 10 20 40 50 80 100 150 200
Chance +0% chance +1% chance +2% chance +4% chance +8% chance +10% chance +16% chance +20% chance +30% chance +40% chance

Against players, duration is reduced by 50%.

Duration vs. Players

Lv 1 2 3 4 5 6 7 8 9 10
Duration 20.00 s 25.00 s 30.00 s 35.00 s 40.00 s 45.00 s 50.00 s 55.00 s 60.00 s 65.00 s

Duration is negligibly reduced by the enemy's INT and AGI.

duration = base_duration - 0.00022 * (intenemy + agienemy)

INT + AGI Duration Penalty

INT + AGI 0 45 90 135 180 225 270 315 360 405
Duration -0.00 s -0.01 s -0.02 s -0.03 s -0.04 s -0.05 s -0.06 s -0.07 s -0.08 s -0.09 s
NPC Errata

At lv 10, has increased AGI penalty (-50).

msql24.1 ms
html0.8 ms

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