| Mercenary#swordman [MER_SWORD 7002] |
For high level information on Mercenaries, see Mercenary#all.
Sword Mercenaries engage enemies in melee combat with an offensive emphasis. Relative to other Mercenaries, they have the highest ATK & FLEE and above average DEF & HP. In general, Sword Mercenary skills improve their damage output. Available Swordman Mercenaries are presented below.
| Mercenary | Skills | |
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David
Lv 20 |
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Ellen
Lv 30 |
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Luise
Lv 40 |
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Frank
Lv 50 |
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Ryan
Lv 60 |
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Paolo
Lv 70 |
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Jens
Lv 80 |
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Thierry
Lv 90 |
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Steven
Lv 95 |
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Wayne
Lv 99 |
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Skill Prerequisites None |
Bash | Attack an enemy to inflict physical damage. |
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Skill Prerequisites None |
Bowling Bash | Attack an enemy to inflict physical damage and knockback to nearby enemies recursively. |
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Skill Prerequisites None |
Frenzy | Temporarily increase ATK, ASPD, MSPD, and HP and incur significant penalties. |
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Skill Prerequisites None |
Magnum Break | Inflict fire physical damage and knockback to nearby enemies. Distant enemies receive reduced damage. |
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Skill Prerequisites None |
Parry | Temporarily block physical attacks by chance. |
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Skill Prerequisites None |
Shield Reflect | Temporarily reflect a portion of physical melee damage received. |
msql | 14.0 ms |
|---|---|
html | 0.4 ms |
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