Kokotewa

Skill Info

Throw Huuma Shuriken [NJ_HUUMA 525]
Summary
Max Lv
Max Lv
Max Lv defines the skill max level.
5
SP Cost
SP Cost
SP Cost defines the skill SP cost.
20 ~ 40
DMGatk
Physical Attack Multiplier
DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage.
3.00 ~ 9.00
DMGhits
Damage Hits
DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations. All hits are calculated simultaneously, e.g. Lex Aeterna will increase the damage of all hits.
3 ~ 5
DMGwaves
Damage Waves
DMGwaves defines the number of "waves" that damage is dealt. All waves are calculated separately, e.g. Lex Aeterna will increase the damage of a single wave.
1
Cast Time
Cast Time
Cast Time defines the base time the player must channel the skill.
3.00 s
Cast Delay
Cast Delay
Cast Delay defines the base time before the player may cast another skill.
3.00 s
Range
Range
Range defines the applicable range NPCs and (Players) may select a target before casting the skill.
9 (10) cells
AoE
Area of Effect
AoEdefines the area of effect for modifying additional objects beyond the initial target.
3x3 square1
Element
Attack Element
Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element.
weapon
Target
Target Method
Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player].
object
Ninja Prerequisites
Skills
Throw Dagger Mastery
Increase Throw Shuriken damage.
Throw Dagger Mastery 5
Throw Kunai
Attack an enemy to inflict neutral physical damage. Partially ignores DEF and FLEE.
Throw Kunai 5
Items
Huuma
Mechanics
Damage Split
Damage is divided by the number of enemies in area of effect.
Damage Split
Description

Attack an enemy to inflict physical damage to nearby enemies. Damage is divided between enemies.

Advancement
Lv12345
SP Cost2025303540
DMGatk3.004.506.007.509.00
DMGhits345
msql33.0 ms
html0.4 ms

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