| Spirit Sphere Absorption [MO_ABSORBSPIRITS 262] Absorb Spirits |
| Max Lv Max Lv Max Lv defines the skill max level. | 1 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 5 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 2.00 s |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | - |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |
Physical Hit Skill is considered a "physical hit" for monster AI, exp, cast, and non-skill attack autospells (50% base rate). |
Physical Hit vs. NPC |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Summon Spirit Sphere | ✘ | ✓ | |
| Coin Flip | ✘ | ✓ | |
Absorb target player's Spirit Spheres and restore SP. Against monsters, restore SP by chance instead.
When used on players, restore 7 SP per Spirit Sphere absorbed. When used on monsters, restore 2 SP / target level by 20% chance.
msql | 28.0 ms |
|---|---|
html | 0.8 ms |
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