| Thunderstorm [MG_THUNDERSTORM 21] |
| Max Lv Max Lv Max Lv defines the skill max level. | 10 | |||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 29 ~ 74 | |||||||||||||||||||||||||||||||||||||||||||||||||
| DMGmatk Magical Attack Multiplier DMGmatk defines skill MATK multiplier, e.g. a 5.0 MATK multiplier implies 5x MATK damage. | 0.80 ~ 8.00 | |||||||||||||||||||||||||||||||||||||||||||||||||
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 ~ 10 | |||||||||||||||||||||||||||||||||||||||||||||||||
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 1.00 ~ 10.00 s | |||||||||||||||||||||||||||||||||||||||||||||||||
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 2.00 s | |||||||||||||||||||||||||||||||||||||||||||||||||
| Duration Duration Duration defines how long the skill will remain active. | 0.20 s | |||||||||||||||||||||||||||||||||||||||||||||||||
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells | |||||||||||||||||||||||||||||||||||||||||||||||||
| AoE Area of Effect AoEdefines the area of effect for modifying additional objects beyond the initial target. |
5x5 square1 | |||||||||||||||||||||||||||||||||||||||||||||||||
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | wind | |||||||||||||||||||||||||||||||||||||||||||||||||
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | position |

| Skills | ||
|---|---|---|
|
Lightning Bolt Attack an enemy to inflict wind magic damage. |
Lightning Bolt | 4 |

| Skills | ||
|---|---|---|
|
Lightning Bolt Attack an enemy to inflict wind magic damage. |
Lightning Bolt | 4 |
Brief Immunity After being affected by this skill, the recepient is immune to it for a brief period. |
B. Immunity: 0.50 s |
| Items |
Prevent PSkill is prevented by the following items marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following items marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
GTB Card Player has a GTB Card equipped. |
GTB Card | ✓ | - |
| Skills |
Prevent PSkill is prevented by the following skills marked with a ✓. This must occur before the skill is cast. |
Dispel DSkill is dispelled by the following skills marked with a ✓. This must occur after the skill is cast. | |
|---|---|---|---|
| Magnetic Earth | ✓ | - | |
Summon a Thunderstorm to inflict wind magic damage to enemies in an area of effect.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| SP Cost | 29 | 34 | 39 | 44 | 49 | 54 | 59 | 64 | 69 | 74 |
| Cast Time | 1.00 s | 2.00 s | 3.00 s | 4.00 s | 5.00 s | 6.00 s | 7.00 s | 8.00 s | 9.00 s | 10.00 s |
| DMGmatk | 0.80 | 1.60 | 2.40 | 3.20 | 4.00 | 4.80 | 5.60 | 6.40 | 7.20 | 8.00 |
| DMGhits | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
At lv 10, has increased DMGmatk (16.00) and AoE (7x7 square).
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msql | 28.4 ms |
|---|---|
html | 1.0 ms |
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