| Arrow Repel [MA_CHARGEARROW 8214] Charge Arrow |
| Max Lv Max Lv Max Lv defines the skill max level. | 1 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 15 |
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 1.50 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 1.50 s |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 1.20 s |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | weapon |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |
Uninterruptible Cast Cast channel is not interrupted by receiving damage. |
Uninterruptible |
| Damage → Knockback |
Attack an enemy to inflict physical damage and knockback.
| Knockback | 6 cells |
|---|
Unlike the player version of this skill, it has a modified cast delay and range does not scale with Vulture's Eye.
msql | 22.5 ms |
|---|---|
html | 0.4 ms |
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