| Chain Action [GS_CHAINACTION 511] |
| Max Lv Max Lv Max Lv defines the skill max level. | 10 |
|---|
Accurate Has a higher accuracy rate relative to normal attacks, e.g. when a normal attack has a 66% hit rate, a +50% accuracy attack has a 99% hit rate. |
Accurate |
Increase Pistol double attack chance.
| Lv | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Double Attack | +5% chance | +10% chance | +15% chance | +20% chance | +25% chance | +30% chance | +35% chance | +40% chance | +45% chance | +50% chance |
| Accuracy | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Double Attack (DA) has skill like properties, i.e. is modified by skill accuracy and cannot critical hit, but is not a skill i.e. can occur in Classical Pluck and trigger Kaahi. Double Attack has a higher priority, and takes precedence over, critical hits and other autospell effects.
When enabled through the skill tree, DA is applied only to weapon types defined within the skill description. However, when enabled through an item, DA is applied to all weapon types. When DA is enabled with the same skill using the skill tree and an item simultaneously, DA is applied at the highest known level to all weapon types.
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