| Soul Siphon [PF_SOULBURN 375] Soul Burn |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 80 ~ 120 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 1 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | - |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | - |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | none |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |

| Skills | ||
|---|---|---|
|
Cast Cancel Cancel a skill before it is cast and consume a portion of the skill SP cost. |
Cast Cancel | 5 |
|
Dispel Dispel most temporary enchantments and detriments from the target by chance. |
Dispel | 3 |
|
Magic Rod Block the next magic spell targeting the user and restore a proportional amount of SP. |
Magic Rod | 3 |
Physical Hit Skill is considered a "physical hit" for monster AI, exp, cast, and non-skill attack autospells (50% base rate). |
Physical Hit |
No Monster Skill cannot be cast on and/or does not effect monsters. |
No Monster |
No Self Cast Skill cannot be cast on the user. |
No Self Cast |
Skill Delay Skill has a delay that is independent of the global skill delay and is not shared with other skills. |
Skill Delay |
Ignore Magic Defense Damage is not reduced by MDEF. |
Ignore MDEF |
Attack an enemy player to remove all their SP by chance and the user's SP on failure. At level 5, inflict magic damage equal to twice the SP removed. Ignores MDEF.
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP Cost | 80 | 90 | 100 | 110 | 120 |
| DMGSP | 40% chance | 50% chance | 60% chance | 70% chance | |
| DMGHP | - | 2x DMGSP | |||
| Skill Delay | 10.00 s | 15.00 s | |||
msql | 28.1 ms |
|---|---|
html | 0.3 ms |
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