| Clashing Spiral [ML_SPIRALPIERCE 8218] Spiral Pierce |
| Max Lv Max Lv Max Lv defines the skill max level. | 5 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 18 ~ 30 |
| DMGatk Physical Attack Multiplier DMGatk defines skill ATK multiplier, e.g. a 2.0 ATK multiplier implies 2x ATK damage. | 1.00 ~ 5.00 |
| DMGhits Damage Hits DMGhits defines the number of "hits" that accompany the skill visually and soft DEF/MDEF calculations.
All hits are calculated simultaneously, e.g. Lex Aeterna
will increase the damage of all hits. | 5 |
| DMGwaves Damage Waves DMGwaves defines the number of "waves" that damage is dealt.
All waves are calculated separately, e.g. Lex Aeterna
will increase the damage of a single wave. | 1 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 0.30 ~ 1.00 s |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 2.50 s |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 4 (5) cells |
| Element Attack Element Element defines the attack element for elemental modifiers. If "weapon", the skill inherits the weapon element. | weapon |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |
No Boss Efst Skill effects are ineffective against boss monsters. |
No Boss Efst |
Uninterruptible Cast Cast channel is not interrupted by receiving damage. |
Uninterruptible |
Ignore Defense Damage is not reduced by DEF. |
Ignore DEF |
Attack an enemy to inflict physical damage and snare. Ignores DEF.
| Lv | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP Cost | 18 | 21 | 24 | 27 | 30 |
| Cast Time | 0.30 s | 0.50 s | 0.70 s | 0.90 s | 1.00 s |
| DMGatk | 1.00 | 2.00 | 3.00 | 4.00 | 5.00 |
| Snare Duration | 1.00 s | ||||
Unlike the player version of this skill, damage scales with ATK instead of weapon attributes and has a modified cast delay.
Clashing Spiral damage scales with ATK and enemy size.
dmg = atk * size_m * spiral_pierce_lv size_m = case sml: size_m = 1.25 med: size_m = 1.00 lrg: size_m = 0.75
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Roux
Lv 5 |
msql | 23.9 ms |
|---|---|
html | 0.6 ms |
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