| Charming Wink [DC_WINKCHARM 1011] Wink Charm |
| Max Lv Max Lv Max Lv defines the skill max level. | 1 |
|---|---|
| SP Cost SP Cost SP Cost defines the skill SP cost. | 40 |
| Cast Time Cast Time Cast Time defines the base time the player must channel the skill. | 1.00 s |
| Cast Delay Cast Delay Cast Delay defines the base time before the player may cast another skill. | 2.00 s |
| Duration Duration Duration defines how long the skill will remain active. | 10.00 s |
| Range Range Range defines the applicable range NPCs and (Players) may select a target before casting the skill. | 9 (10) cells |
| Target Target Method Target defines the skill targeting method, e.g. self [no target], position [cell], or object [monster or player]. | object |
Physical Hit Skill is considered a "physical hit" for monster AI, exp, cast, and non-skill attack autospells (50% base rate). |
Physical Hit vs. NPC |
No Boss Skill cannot be cast on boss monsters. |
No Boss |
Entrance an enemy to inflict charm by chance to non-boss angel, demi human, or demon monsters and chaos by chance to players.
| Charmmonsters | 40% chance |
|---|---|
| Chaosplayers | 10% chance |
Charmed monsters approach, but do not attack, the user. Charm is dispelled by damage. The charm chance scales with difference between the player's and monster's base level. When autospelled, Charming Wink may be cast on boss monsters.
charm_chance = 40 + (base_lvuser - base_lvenemy)
msql | 22.9 ms |
|---|---|
html | 0.5 ms |
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